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	<title>Robot Cousin Soundworks &#187; games</title>
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	<description>Soldier in the Loudness Wars</description>
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		<title>They&#8217;re not responsible for anything they do</title>
		<link>http://www.robotcousin.com/archives/714</link>
		<comments>http://www.robotcousin.com/archives/714#comments</comments>
		<pubDate>Tue, 08 Nov 2011 01:23:31 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[musicy]]></category>
		<category><![CDATA[wordy]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[krauser]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[stencyl]]></category>
		<category><![CDATA[The Bells are Ringing]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[unity3d]]></category>

		<guid isPermaLink="false">http://www.robotcousin.com/?p=714</guid>
		<description><![CDATA[Been a long time, comrade&#8230;
Such is the line spoken by Jack Krauser in Capcom&#8217;s ineffable Resident Evil 4. I use it both because it HAS been a long time, and also because I&#8217;ve been enjoying the HD re-release of RE4 on Xbox 360. I think it&#8217;s a damn fine title, and will always love it.
I&#8217;m [...]]]></description>
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		<title>At this moment, you should be with us</title>
		<link>http://www.robotcousin.com/archives/699</link>
		<comments>http://www.robotcousin.com/archives/699#comments</comments>
		<pubDate>Wed, 17 Aug 2011 11:40:36 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[linky]]></category>
		<category><![CDATA[wordy]]></category>
		<category><![CDATA[andre]]></category>
		<category><![CDATA[ControlPadBlues]]></category>
		<category><![CDATA[DIYGamer]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Phill Spies]]></category>
		<category><![CDATA[Psychopomps]]></category>
		<category><![CDATA[silver wave]]></category>
		<category><![CDATA[Tan Teck Wong]]></category>
		<category><![CDATA[Three Days]]></category>

		<guid isPermaLink="false">http://www.robotcousin.com/?p=699</guid>
		<description><![CDATA[Three things!

Our (Phill Spies, Tan Teck Wong, and my) game, Psychopomps, has been noticed by DIYGamer! Check out their write-up here!
My good friend Andre has set up his own personal gaming blog, titled ControlPadBlues, and you can find that here! Please note that the design isn&#8217;t final; it&#8217;s still being worked on.
I&#8217;ve started down what [...]]]></description>
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		<title>Exit Wound in a Foreign Nation</title>
		<link>http://www.robotcousin.com/archives/685</link>
		<comments>http://www.robotcousin.com/archives/685#comments</comments>
		<pubDate>Mon, 08 Aug 2011 03:09:54 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[musicy]]></category>
		<category><![CDATA[Ana Ng]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[new direction]]></category>
		<category><![CDATA[Zelda 2]]></category>

		<guid isPermaLink="false">http://www.robotcousin.com/?p=685</guid>
		<description><![CDATA[I am really switching gears in the next little while, and I&#8217;ll write all about it here once I do. For now, here&#8217;s a little self-jam I did to the &#8216;house&#8217; theme from Zelda 2. The drums aren&#8217;t perfect, but then again, I&#8217;m merely posting it here just because I like it. No editing.
If All [...]]]></description>
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		<title>One time a thing occurred to me</title>
		<link>http://www.robotcousin.com/archives/668</link>
		<comments>http://www.robotcousin.com/archives/668#comments</comments>
		<pubDate>Thu, 20 Jan 2011 18:39:25 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[linky]]></category>
		<category><![CDATA[wordy]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[discussion]]></category>
		<category><![CDATA[FMOD]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[unreal]]></category>
		<category><![CDATA[Vaseline]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[walken]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.robotcousin.com/?p=668</guid>
		<description><![CDATA[I&#8217;m blown away. I have heard audio heaven, and it is programmed via FMOD. Now, years ago, I heard about FMOD and was immediately interested in it, but didn&#8217;t know where to go from there. I&#8217;m on a mac, so I don&#8217;t have access to UDK/UnrealEd to really test out whatever I could make in [...]]]></description>
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		<title>In a season of the old me</title>
		<link>http://www.robotcousin.com/archives/639</link>
		<comments>http://www.robotcousin.com/archives/639#comments</comments>
		<pubDate>Mon, 03 May 2010 21:06:00 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[linky]]></category>
		<category><![CDATA[wordy]]></category>
		<category><![CDATA[2 player]]></category>
		<category><![CDATA[aniboom]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[indie games]]></category>
		<category><![CDATA[jason rorher]]></category>
		<category><![CDATA[Neil Patrick Harris]]></category>
		<category><![CDATA[Now It's On]]></category>
		<category><![CDATA[Passage]]></category>
		<category><![CDATA[sesame street]]></category>
		<category><![CDATA[SiD]]></category>
		<category><![CDATA[sleep is death]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://www.robotcousin.com/?p=639</guid>
		<description><![CDATA[Quick update on the Sesame Street/Aniboom thing: We&#8217;re currently standing at #16, which is fine. I&#8217;m still excited to be up there as far as we are. We could always use more votes, but then again, I think it&#8217;s still totally awesome that NPH could actually see our video. And he might like it!
Onward.
I&#8217;ve recently [...]]]></description>
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		<item>
		<title>Pete don&#8217;t care whose meat he chops</title>
		<link>http://www.robotcousin.com/archives/260</link>
		<comments>http://www.robotcousin.com/archives/260#comments</comments>
		<pubDate>Fri, 27 Nov 2009 19:26:20 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[linky]]></category>
		<category><![CDATA[wordy]]></category>
		<category><![CDATA[argyle]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[billie holiday]]></category>
		<category><![CDATA[Butcher Pete]]></category>
		<category><![CDATA[capital wasteland]]></category>
		<category><![CDATA[deathclaw]]></category>
		<category><![CDATA[ella fitzgerald]]></category>
		<category><![CDATA[fallout]]></category>
		<category><![CDATA[galaxy news radio]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gnr]]></category>
		<category><![CDATA[herbert 'daring' dashwood]]></category>
		<category><![CDATA[ink spots]]></category>
		<category><![CDATA[inon zur]]></category>
		<category><![CDATA[jeremy soule]]></category>
		<category><![CDATA[liam neeson]]></category>
		<category><![CDATA[malcolm mcdowell]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[post-apocalyptic]]></category>
		<category><![CDATA[raiders]]></category>
		<category><![CDATA[ron perlman]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound design]]></category>
		<category><![CDATA[super mutants]]></category>
		<category><![CDATA[three dog]]></category>
		<category><![CDATA[vault-tec]]></category>

		<guid isPermaLink="false">http://www.robotcousin.com/?p=260</guid>
		<description><![CDATA[I&#8217;m interested, primarily, in two things: Audio and Video Games. I&#8217;d like to talk about both for a little bit.
My fianceé and I have recently been very taken by Fallout 3. Everything from its epic scope to the setting, the humour, the style&#8230; it&#8217;s all so well done. For anyone who&#8217;s not aware, Fallout is [...]]]></description>
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