Things to check out


RPM Challenge 2010 is a go! Sign up here. Don’t know what I’m on about?

From the site…

This is The Challenge - Record an album in 28 days, just because you can.That’s 10 songs or 35 minutes of original material recorded during the month of February. Go ahead… put it to tape.

It’s a little like National Novel Writing Month, (NaNoWriMo.org) where writers challenge each other to write 1,700 words a day for 30 days, or the great folks over at February Album Writing Month (fawm.org), who encourage artists to write 14 new songs in February. Maybe they don’t have “Grapes of Wrath” or “Abbey Road” at the end of the month, or maybe they do—but that’s not the point. The point is they get busy and stop waiting around for the muse to appear. Get the gears moving. Do something. You can’t write 1,700 words a day and not get better.

Don’t wait for inspiration – taking action puts you in a position to get inspired. You’ll stumble across ideas you would have never come up with otherwise, and maybe only because you were trying to meet a day’s quota of (song)writing. Show up and get something done, and invest in yourself and each other.

Anyone can come up with an excuse to say “no,” so don’t. Many of you are thinking “But, I can’t do that! I don’t have any songs/recording gear/money/blah blah blah…” But this doesn’t have to be the album, it’s just an album. Remember, this is an artistic exercise. Just do your best using what you have in order to get it done. If you have a four-track, become a four-track badass! A mini disc, a pro-tools rig, a Walkman, an 80’s tape recorder – use it. Do your best. Use the limitations of time and gear as an opportunity to explore things you might not try otherwise. If you can afford studio time in a “real” studio, fine, but let’s be completely free of any lingering idea that “good” records can only be made in a studio. If that were so, then all the old scratchy blues records or Alan Lomax field recordings that have changed our culture – the world’s culture – wouldn’t still resonate with us today as they do. Springsteen’s haunting classic “Nebraska” was a demo he did at home on a crappy machine. That album is fricking awesome. What label would put those recordings out now? (See: who cares) There are a million examples of this kind of stuff, but the fact will always be: Well written, honest music is compelling and undeniable no matter what it was recorded on. So put it to tape.

February will come and go whether you’ve joined in or not, but do you really want to be left out?

So there you have it. I feel like crap because of last year’s “one song” entry, so I’ll be sure and AT LEAST get farther this time around. All tracks will be posted here as well, denoted as being part of the RPM Challenge.

For all music makers out there, sign up! What have you got to lose?

Things to check out


Silver Wave 2009 has come and gone, and it was a crazy time. I was nominated for Best Sound Editing and Excellence in Music Composition, both for the same film, “Manic Chiropractic” by Fetal Films (website pending).

There was another short there, “A Dark Radius“, and I must say, it’s score was really, really good. I want to use a bigger word here, but none are coming to me. It was involving, intense, and very, very fitting. Kudos to Ralf Bindels and his work there. Very well done. I bow down to his incredible talent. Something for me to shoot for, definitely.

Another meeting for Project R is going to take place tomorrow, and we’re all in good spirits about it. If you’ll notice, on the page I just linked to, Chris Fulton won Best Comedy (as well as Gia Milani for Best Drama). He was awarded $1,250 worth of equipment rentals and services from William F. White. I believe we already have plans on what aspect of Project R this will be applied to.

Man, I can’t wait until the lid is blown off of this. And I also can’t wait until we get it all done. I mentioned it to my dad and he wanted to know if he could have a very small part in it. Perhaps!

I would also like to take this moment to recognize two other very talented people. Travis Grant won for Best NB Student Film for Crossing the Great Divide (check it out here), and my future brother-in-law Ryan Barton was nominated for Outstanding Performance by an Actor in a Comedy for his work on Travis’ other short film, Wise Guys in the Park (currently not online). I really want to share the last one with everyone, and will do so if they upload it online. It was, for me, the highlight of Friday night’s screening, and should’ve been included in Saturday’s screening instead, as it would have been enjoyed by a much larger crowd. Of course, Ryan is also featured as the lead in “Crossing the Great Divide”.

In other news…. there is none. If you aren’t listening to the Curtis and Tara show, then you may be listening to something else. It damn well be better, otherwise you’re just wasting your time. Hopefully Curtis and I will collaborate on another project and submit it to next year’s Silver Wave Film Festival.

That wasn’t really other news. All in all, there were some really stellar films shown, and I’m sorry I couldn’t catch them all, but I’ll sincerely do my best to get a copy to check out from the film co-op sometime in the next few months. Congratulations to everyone involved.

Here’s some weird trivia: Last year, the two films that ended up garnering the most awards were the two I was involved directly with (sound editing for “A Lion’s Tale” and music for “Gamer’s Manifesto“). This year, again, the only two I was involved with in any capacity (Manic and Radius) also ended up getting heavily recognized. I am in no way saying that I’m the reason they cleaned up the way they did, I just seem to end up being a part of really, really excellent projects.

I certainly hope that trend continues. Man, I know some really talented people.

Things to check out


Today, we remember a very important game. A game that taught you survival skills, money management, and not to trust red-headed hitch-hikers.

Today, we remember “Cross Country Canada.”

One of the earlier ’sandbox’ box games (meaning you had free-reign over a lot of gaming aspects), CCan, as I remember it being abbreviated, was one of the best edu-tainment titles I ever had the pleasure of experiencing in my youth. And I’m glad I did back then! Had I been older, I would’ve easily overlooked this excellent game.

The premise was simple; you’re a trucker, and you’ve been given the task of picking up a (player determined) number of commodities throughout Our Home and Native Land, and then you deliver them all to the final destination, which I believe was randomly chosen at the beginning of the game. So, for example, you’d start off in any Canadian city of the game’s choosing (again, random each time) and be given a riddle, of sorts, and you’d get 2 guesses to which commodity they’re referring to. I guess they weren’t riddles since they weren’t very witty. It was more like a Jeopardy! question.

“This commodity is glorified in a large statue of the coin that shares its name.” Of course, the answer would be “nickel”. The question itself would be more “fact-y” than that, I just don’t remember how they worded it.

Here’s where it gets interesting. If you had the retail copy of the game, or were playing it in the past 5 years and had access to Gamefaqs.com, you could easily look up where these commodities were to be picked up. The retail copies came with a sheet, listing every commodity and the city/town it was found in. So you’d see “Nickel – Sudbury (and any other place the game may allow you to pick it up from).

However, from a recent chat with a friend, both of us reminiscing about this wonderful game, he told me that he never had the guide. I was shocked, until he explained that the commodities were always placed in a city or town that made sense (hence the Nickel, sort of). You could get oil from Albertan towns. I’m sure there are other examples, but I can’t think of any right now.

The beauty of this game was that, although the time you took was being kept track of (you always had access to what the date and time of day was, in-game), you weren’t on any sort of time limit, and were free to travel all over Canada. Was there a lot to do? By today’s standards, no way. But back then, in the early 90’s, the heyday of CGA (which this game ran in), EGA and VGA graphics, being able to sleep in a hotel or your truck (your choice, and your fine to pay if caught!), the option to buckle or not to buckle your seatbelt, put chains on your summer tires when winter driving, or to pick up a hitch-hiker seemed like total trucker-flavoured freedom! Not to mention having to stop for food at any restaurant that might be nearby.

Speaking of which, if CCan is to be believed, there are a LOT of  places called “Joe’s Diner” throughout the provinces. Who is this Joe, and how long has he been in business? Does he have a clear mission statement? Is there a “Joe’s Diner” charity going, like the Tim Horton’s Kids Camp? I hope so. I know that, while playing CCan, I must’ve spent enough to pay off the guy’s mortgage, and reimburse him for the money he dished out sending his kids to college.

But it wasn’t all “Eat, Sleep, Truck” in CCan. No no, there were Dangers. What sort of dangers, you mentally ask me as you read this?

Accidents.

Flat tires.

Falling asleep at the wheel (see accidents)

Police (get those damned chains off of those tires! DO YOU KNOW WHAT YOU’RE DOING TO THE 401?!?)

Running out of gas.

Speeding, although this was easily avoided.

And last, but not least, hitch-hikers. Yes, you have the option to put your fate (and your cargo) in the hands of some shady-looking, improperly-dressed ruffian who you’ll see by the side of the road. I don’t mean it was always the same guy (and yes, it always was a guy), but it might as well have been, because they all looked the same. But hey, it was 1990, and by that I either mean it may have been a graphics thing, or perhaps all hitch-hikers wore flannel. Who knows?

These “wanderers of the TCH” could sometimes tip you for helping them out, or rob you at gunpoint. It was up in the air what would happen, but I do know they only stole commodities, so you were a-ok for picking everyone up when you didn’t currently have cargo. I found this to be very “Vegas Dream“-y, in the respect that there was no rhyme or reason to the good or bad fortune, it was like a coin-toss. Still fun though.

And let’s not forget the option to play CCan with up to 3 other people! Yes, that’s right, you could all take turns picking up and delivering those sweet, sweet commodities. Too bad it didn’t have a co-op feature. What I wouldn’t give to be able to hide player 2 in the backseat with a gun so that when some random jackass decided to get tough with me, SURPRISE! Now, give ME all of the oil you’ve been stashing away.

As far as the educational aspect, it was definitely there. As I mentioned, there were Jeopardy!-like questions to answer (but it would tell you the answer if you missed your 2 attempts at guessing, so you’d always learn!), but there were other facts spread around the game. Some of them would pop up from time to time, depending on where you were. Yet some of them were more inconspicuous. For example. it was CCan that taught me that there are no roads to or from Churchill, Manitoba. How did I learn that? From trying to drive there, of course. Instead, you had to put in an order at the train station at the nearest city (can’t think of it right now…. Brandon, maybe?) and wait for it to come in. Not in real-time, mind you.

All in all, Crosscountry Canada was a gem among other educational games at the same time, both for its freedom, sense of immersion (albeit limited by the technology of 1990) and the fact that, like it or not, you learned. Hell, I’d rather fire up CCan and do a 9-commodity-run with 3 of my friends than play Halo any day.

Hell of a damned game, that’s for sure.

Things to check out


The demo reel has been updated, along with the Credits for said demo reel, and this site. You can check them out using the links at the top of the page, and that’s where they will stay.

I’m really enjoying this design. I know I didn’t do it all. I didn’t code all of the CSS, I just changed it a bit to personalize it. However, if I needed to change more, at least I know I can (I’ve been studying my CSS for a little while now). It’s such a powerful tool! My php, however, is severely lacking.

No music in this post. Instead, I present you with not one, but two fantastic YouTube clips. One is done by Mr. Curtis Carey (of the Curtis and Tara show) and the other is done by Mirco, a friend of both Curtis and Tara.

Eating Like a Bird

Sloth of the Hills